Notes on agent memory, retrieval, and the things AI forgets.

A lab notebook by AJ Rogers. I work on agent memory systems and write about why they break, how to think about them, and what it might take to make them work.

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The Lossy Chain

Agent Memory, Retrieval | 24 May 2026

I told my coding agent to remember something important: the game engine uses C++, and GDScript is only for front-end code. It dutifully wrote this down in a memory file and confirmed it would remember. The next day, I asked it to implement …

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